Answer by jmpp
The reason for this is that the JavaScript compiler shipped with Unity 3.4 became more stringent in its syntactic checks of scripts to better enforce its own guidelines. What you were seeing was the...
View ArticleAnswer by jmpp
Have a look here: Have a look here: http://forum.unity3d.com/threads/7287-Pipeline-component
View ArticleAnswer by jmpp
Do follow Kevin 5's advice, it fixes the problem. I just ran into the same issue building a scene for iOS that had only a single light; the default quality settings for mobile is "Good" and that allows...
View ArticleAnswer by jmpp
It appears to be impossible, as apparently your e-mail address is your Asset Store login. Check this out: http://forum.unity3d.com/threads/102628-How-can-I-change-the-email-in-the-Asset-Store-profile...
View ArticleAnswer by jmpp
The reason for this is that the JavaScript compiler shipped with Unity 3.4 became more stringent in its syntactic checks of scripts to better enforce its own guidelines. What you were seeing was the...
View ArticleAnswer by jmpp
Have a look here: Have a look here: http://forum.unity3d.com/threads/7287-Pipeline-component
View ArticleAnswer by jmpp
Do follow Kevin 5's advice, it fixes the problem. I just ran into the same issue building a scene for iOS that had only a single light; the default quality settings for mobile is "Good" and that allows...
View ArticleAnswer by jmpp
It appears to be impossible, as apparently your e-mail address is your Asset Store login. Check this out: http://forum.unity3d.com/threads/102628-How-can-I-change-the-email-in-the-Asset-Store-profile...
View Article
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